๐Bomb Attributes
Last updated
Last updated
Bomb attributes are the different stats found in a bomb, and are used in conjunction with hunter power to determine the player's rolls for combat.
Each attribute comes with an element pairing and a numerical value.
The rarity of the bombs is used to determine the amount of attributes each bomb has according to the table below.
1-star, 2-star, 3-star
1
4-star
2
5-star
3
Attributes come in five different forms, with four of the five having a specific element pairing and one attribute being neutral. Refer to the table below for element pairings.
STR
Lightining
DEX
Water
CHA
Wirlwind
INT
Fire
PWR
Neutral
Pairing attributes to the hero element only affects the chance of winning when using that bomb in combat. More information on combat calculation can be found here:
โ๏ธFightingEach attribute also has a numerical value attached to it that is randomized from a minimum and maximum roll that is determined by the bomb rarity. Refer to the table below for stat values.
1-star
4
200
2-star
180
300
3-star
280
400
4-star
200
400
5-star
268
400
Attribute values are used alongside hero stats in determining the following:
Total attribute values along with hero power is used to determine the power ranges of targets in combat.
Total attribute values along with attribute elements and hero power is used to determine the rolls the player may have when fighting an enemy.
More information on combat calculations can be found here:
โ๏ธFightingFor practical purposes in evaluating bombs, the Displayed Percentages explained in the section below will be more beneficial to the average player.
When hovering over a bomb with a hero selected, the player will find a percentage value next to each attribute.
These percentages are used to quantify the impact that particular attribute has when considering the element of the selected hunter.
The formula to determine that percentage in decimal form is outlined below.
This means that the maximum displayed percentage would be 107% for a paired attribute with a value of 400.
For the purposes of determining the value of a bomb, it would be easier to total the percentages displayed when viewing the bomb with the hunter to be used.
A high total percentage would mean that on average, fights with that bomb would receive a higher payout on victory.
Attribute element is still important when it comes to win rate, however this can be solved through careful selection of opponents.